Halberdier
Halberdiers are the Elite of the common soldiery. Their halberds, though requiring considerable strength and training to use, are far more versatile than pikes or spears, having axe-like blades with which unwitting enemies may be sliced apart.
Special Notes:A Halberdier has the Formation ability; its physical resistances are increased by 10% when it is adjacent to another unit with this ability.
Information
Advances from: | Pikeman |
Advances to: | |
Cost: | 50 |
HP: | 51 |
Movement: | 5 |
XP: | 100 |
Level: | 3 |
Alignment: | lawful |
ID | Ceresian Halberdier |
Abilities: |
Attacks (damage - count)
halberd melee | 13 - 3 pierce | firststrike | |
halberd melee | 18 - 2 blade |
Resistances
blade | 10% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | - | 0% | |
Deep Water | 100 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | 100 | 20% | |
Village | 1 | 60% |