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Wesnoth Units database

Halberdier

(image)


Halberdiers are the Elite of the common soldiery. Their halberds, though requiring considerable strength and training to use, are far more versatile than pikes or spears, having axe-like blades with which unwitting enemies may be sliced apart.

Special Notes:A Halberdier has the Formation ability; its physical resistances are increased by 10% when it is adjacent to another unit with this ability.

Information

Advances from: Pikeman
Advances to:
Cost: 50
HP: 51
Movement: 5
XP: 100
Level: 3
Alignment: lawful
IDCeresian Halberdier
Abilities:

Attacks (damage - count)

(image)halberd
melee
13 - 3
pierce
firststrike
(image)halberd
melee
18 - 2
blade

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef-0%
(icon) Deep Water10020%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable10020%
(icon) Village160%